Character State Integration
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The optional CharacterState.Skill integration is provided by DirectorBridge.
It pairs Character State and Skill components on the same Actor and projects
typed Character State conditions to stable modifiers through Skill Director’s
public modifier API. It uses Character State’s public lifecycle and state APIs;
it does not require a bridge component, SignalBus transport, or a direct
Character State-to-Skill dependency.
The obsolete ActorComponents CharacterStateSkillBridge product has been
removed. Character State owns its conditions. Skill Director remains the sole
authority for Skill values, modifiers, progression, and Skill persistence.